We have a different interpretation regarding black holes.Hence, it is far more logical to index a common occurrence of compete obliteration instead of an obscure one like dissociation. Galaxies in fiction tend to be destroyed completely, not dissociated.Hence, the value obtained is the energy required to destroy two solar systems at a realistic distance.A spherical blast, strong enough to obliterate the contents of both solar systems at the same time.Distance between them as the minimum distance between Sun and the next closest star, the Alpha Centauri.The calculation for energy required to destroy two solar systems was done, with the following assumptions: Multi-Solar System level: Instead of doubling the value of Solar System level, the distance between two such systems needs to be accounted for as well.Solar System level: The star system known as the Solar System.The calculation assumes that the blast is omni-directional (spherical), as is generally the case in most fictional occurrences, and that the energy output is sufficient to destroy the entirety of the cosmic structure. The values for High 5-A and above are obtained from here. Dwarf Star level: Brown Dwarf star (specifically, the OTS 44).The attack potency depends on the energy output of a single attack, not the area of effect of the attack.Ģ.825 TenaexaFoe to any higher finite number Hence, characters that destroy mountains or islands are not automatically mountain or island level, especially if they are small. We are aware that this technically violates the principle of conservation of energy, as it should logically disperse upon impact, but fiction generally tends to ignore this fact, so we overlook it as well.Īlso, kindly remember that Attack Potency is the measure of Destructive Capacity of an attack, and as such, is measured via its energy damage equivalent. As such it isn't proof of a low attack potency, if a character's attacks only cause a small amount of destruction. A character with a certain degree of attack potency does not necessarily need to cause destructive feats on that level, but can cause damage to characters that can withstand such forces. It is measured in units of energy.Īn alternative term for Destructive Capacity which has more direct meaning: The Destructive Capacity that an attack is equivalent to. It is normally the deciding factor of VS matches along with Speed. Destructive Capacity is the term used to determine the amount of damage a character can produce.